Dungeons and Dragons 4th edition came out a little bit ago. They've really embraced tactical combat, which is the way I've always played and it's brought me back into the RPG scene.
4e is playable without minis and battlemats just like it's always been, but the emphasis on using those tools is clearly there this time around. For someone that also loves miniature gaming, and modeling it's no surprise that the first thing I thought when I read Keep on the Shadowfell was "I need to model some of these encounters".
With a new baby I couldn't be too ambitious. I decided to pick one encounter to bring to life. I could have done the outdoor encounters, they would be fairly straightforward and I've modeled the outdoors over and over. Instead though, I decided to make a 3D version of the very last room of the adventure. Something to put out on the table when my group gets there to really put a cap on the module.
I decided to keep a blog of my progress so I can keep motivated. Plus it's hard to not want to share the project as it's going with others and I can't share it with my group.. I want it to be a total surprise for them... assuming they don't stumble across this (which is unlikely).
Once I'm done, I'll probably put everything into a pdf and push it up somewhere... I'm also thinking I might bring it with me to Gencon if it's done in time. Most likely it won't be 100% complete by them but you never know.
I also should note that if you're running through KotS as a player this blog could have minor spoilers. You've been warned.
Without further prattling here we go.
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